- Feature
- Feature
- Feature
- Feature
- Fix
- FeatureImp quest trial route now appears consistently on floors 17-19 with improved transition flow
- FeatureRare enemy encounter variety expanded in normal progression to increase run diversity
- WebWebsite release content synchronized to v1.2.2 in both English and Spanish
- FixFixed a vault-related crash during quest branch transitions in specific room/sentry combinations
- FixStabilized mission completion and verification flow with expanded automated regression coverage
- FeatureDirect 1-click Supporter Lifetime License purchase ($5.00 USD) via credit and debit cards with automated activation
- FeatureNew 9:16 vertical retro pixel art hero banner tailored specifically for mobile and portrait screens
- WebStreamlined mobile navigation button 'Get License' with smooth scrolling to the license purchase & Patreon claim portal
- WebVector Visa and Mastercard payment badges added to the web footer and checkout modal
- FixOptimized in-game Supporter license window for mobile devices
- FeatureNew authentic 16-bit retro pixel art title banner featuring the Runic Portal, dragon companion, and Amulet of Yendor
- FeatureProprietary achievements system connected to desktop and Steamworks platform services
- FeatureUnique signature sound effects and calls for all 4 companion pet species on hatching
- FeatureEnhanced audio feedback and balance for Cleric holy spells and weapons
- FixNon-blocking silent fallback protection for platform achievements during offline gameplay
- FeatureOfficial Release of Eternity Pixel Dungeon v1.0.0
- FeatureComplete Pets & Companions System (Dragon, Wolf, Fairy, Spider) with hatching, leveling, and tactical commands
- FeatureDynamic High-Definition (HD 2x) texture scaling support for items, creatures, and the 5 Main Bosses
- FeatureNew particle visual effects and star sparks on critical hits and sneak attacks
- WebNew transparency and distribution model section (Community Edition, Patreon Membership, and Supporter Edition)
- FixResolved critical Cleric crash (ArrayIndexOutOfBoundsException) in WndHeroInfo info & perks tabs
- FeatureNew Phoenix & Golden Chest game branding, icons, and animated website emblem
- i18n100% Spanish localization for all Cleric abilities, subclasses (Priest & Paladin), 30+ spells, and talent tiers
- WebLaunched official website platform with Firestore devlog, responsive layout, and bilingual support
- BalanceRepository migrated to official Infinite-Pixel-Dungeon workspace
- FeatureReal-time Loot Filter with configurable rarity threshold and Auto-Scrap to gold on pick-up
- FeatureBulk Mass Scrap window — batch sell inventory junk with full protection of pinned/unique items
- FeatureJewelry Box bag (40 slots) — auto-stores rings, artifacts and trinkets
- FeatureEquipment Bag (60 slots) — auto-stores weapons and armor
- FeatureNew "ETERNITY" title screen logo with golden gradient and shimmer animation
- FixWindows executable crash on startup — null version parsing in DesktopLauncher and GitHubUpdates
- FixClean jpackage configuration to avoid JVM argument splitting issue on Windows
- i18n100% EN/ES translation parity with zero missing keys
- FeatureNew icon — gold chest with demon face reflecting the game's dark aesthetic
- FeatureThe Vault level (v3.3) — new enemies, puzzle rooms, exclusive loot
- FeatureThe Cleric class (v3.0–v3.3.8) — holy magic, divine abilities, buff & heal playstyle
- BalanceProject officially renamed to Eternity Pixel Dungeon
- i18nFull localization update to v0.2.1 across all bundles
v0.2.0
Earlier 2026
- FeatureItem Rarity System — 7 tiers (Common → Mythical) with drop rates and power scaling
- FeatureRarity-based visual effects on item sprites and floor drops
- BalanceMajor balancing pass across all hero classes for the new rarity economy
- i18nInitial bilingual support (English + Spanish)
v0.1.x
2025–2026
- FeatureInitial fork from Experienced Pixel Dungeon
- FeatureDesktop Windows packaging with jpackage + embedded JRE
- FixNumerous stability fixes and crash patches across v0.1.0–v0.1.9f
- BalanceShop generation improvements, room distributions, enemy scaling
- i18nProperties bundle scaffolding for multi-language support